Concise Computer Vision: An Introduction into Theory and by Reinhard Klette

By Reinhard Klette

This textbook presents an available common advent to the fundamental subject matters in computing device imaginative and prescient. Classroom-tested programming workouts and evaluation questions also are provided on the finish of every bankruptcy. positive factors: offers an advent to the elemental notation and mathematical ideas for describing a picture and the most important techniques for mapping a picture into a picture; explains the topologic and geometric fundamentals for analysing picture areas and distributions of photo values and discusses picking styles in a picture; introduces optic circulation for representing dense movement and numerous subject matters in sparse movement research; describes particular techniques for snapshot binarization and segmentation of nonetheless photos or video frames; examines the elemental parts of a working laptop or computer imaginative and prescient approach; studies diverse recommendations for vision-based 3D form reconstruction; incorporates a dialogue of stereo matchers and the phase-congruency version for snapshot gains; offers an creation into type and learning.

Show description

Read or Download Concise Computer Vision: An Introduction into Theory and Algorithms PDF

Similar graphics & visualization books

Image Fusion: Theories, Techniques and Applications

This textbook presents a complete advent to the theories, strategies and functions of picture fusion. it really is aimed toward complicated undergraduate and first-year graduate scholars in electric engineering and computing device technological know-how. it's going to even be important to working towards engineers who desire to study the options of picture fusion and use them in real-life purposes.

Number by Colors: A Guide to Using Color to Understand Technical Data

Numbering with colours is educational in nature, with many useful examples given during the presentation. it really is seriously illustrated with gray-scale photos, but in addition integrated is an 8-page signature of 4-color illustrations to aid the presentation. whereas the association is a bit of just like that present in "The information Handbook," there's little overlap with the content in that e-book.

Motion Estimation for Video Coding: Efficient Algorithms and Architectures

The necessity of video compression within the smooth age of visible conversation can't be over-emphasized. This monograph will offer necessary details to the postgraduate scholars and researchers who desire to paintings within the area of VLSI layout for video processing functions. during this booklet, you will find an in-depth dialogue of numerous movement estimation algorithms and their VLSI implementation as conceived and constructed by means of the authors.

Macs All-in-One Desk Reference For Dummies

Welcome to the glorious international of the Mac! no matter if you've got simply made up our minds to modify from home windows or you have been utilizing a Mac for awhile and need to use all its bells and whistles, Macs All-in-One table Reference For Dummies is the right guidebook to Mac land. you most likely already understand that Macs have been made for media.

Additional resources for Concise Computer Vision: An Introduction into Theory and Algorithms

Example text

23), called the Fourier coefficients, are the weights in this sum with respect to the basis functions exp(iα). 2 Images in the Frequency Domain 17 Fig. 15 Top, left: Waves on water. Top, middle, to bottom, right: 2D waves defined by sin(u + nv), for n = 1, . . e. short wave length) components, to be properly represented in this weighted sum. 21), for supporting a basic understanding of this very fundamental signal transformation. It is common practice to visualize complex numbers a + i · b as points (a, b) or vectors [a, b] in the plane, called the complex plane.

The HSI Space Consider a plane that cuts the RGB cube orthogonally to its greylevel diagonal, with q = (R, G, B) incident with this plane but not on the diagonal (see also Fig. 33). In an abstract sense, we represent the resulting cut by a disk, ignoring the fact that cuts of such a plane with the cube are actually simple polygons. See Fig. 31. For the disk, we fix one colour for reference; this is Red in Fig. 31. The location of q in the disk is uniquely defined by an angle H (the hue) and a scaled distance S (the saturation) from the intersecting grey-level diagonal of the RGB cube.

3 Colour and Colour Images 29 Fig. 25 Left: Sketch of an energy distribution curve L(λ) of an incandescent house lamp, for wavelengths λ between 380 nm and 780 nm for monochromatic light. 36) 400 The weighting functions x, y, and z have been defined by the CIE within the visible spectrum. The cut-offs on both ends of those weighting functions do not correspond exactly to human-eye abilities to perceive shorter (down to 380 nm) or larger (up to 810 nm) wavelengths. 37) 400 For example, the value Y models the brightness (= intensity) or, approximately, the green component of the given distribution L.

Download PDF sample

Rated 4.91 of 5 – based on 28 votes